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Electric Funeral
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Devlog
Narrative Design Postmortem - Owen Corey
February 17, 2025
by
Yankeeplug56
Howdy! I'm Owen Corey, the narrative designer for this project. Out of the 21 hours minimum required, I got 2 hours from putting together a story board, 4 hours putting together the unimplemented open...
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Programmer Postmorterm - Luke Samuelson
February 17, 2025
by
lasamuelson
Hello, my name is Luke Samuelson, and I was the programmer for Electric Funeral. With the original design of this game, I estimated a total of 21 hours of work to develop everything from procedural ge...
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Game Designer Postmortem - Riley Seufert
February 17, 2025
by
Fado Loyahl
Hello, this is Riley or this games Game Designer. I had a lot of fun with the project outside of my technical difficulties and my learning GitHub causing hiccups . Our game is an infinite runner that...
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Artist Postmortem - Parker Chester
February 16, 2025
by
Nivos
My name is Parker Chester and I worked as the artist for Electric Funeral! This game was created as part of a 3-week game project as assigned through Game Design 2 at WSU. On my Kanban board, I had es...
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